PRODUCTS & INFO

Due to the fully automated installation process we use, your CSS game server can be up running and playable within a few hours from your order being confirmed. This is even more so due to the fact that we ensure every standard, 66 Tick and 100 Tick CSS game server is installed with a fully running config, and all the necessary maps to get it running right from the off.
CS Source and customised servers go hand in hand, which is why we provide access to a humongous repository of custom maps and mods, which can be installed directly from your game servers control panel. Simply select the map or mod you want from the list and tell the panel to install it for you, it’s as simple as that. Alternatively, if you have your custom content stored locally, you can choose to upload it via ftp connection, directly to your game servers directory, or use the built in file manager system.
And when it comes to multiple config files, such as match server configs or public server configs, you can have as many as you like. They can all be managed efficiently by the control panels file manager system, or you can choose to have a single file, which you simply edit on the fly thanks to the built in config editor system.
The next instalment of the globally renowned, award winning game Counter-Strike, brings together the playability of the original game and the technological power of the new Source™ engine.
Keeping with the previous instalments game play sees you once again making that difficult decision of siding with either the terrorists or counter terrorists, before embarking on a fast paced frantic gun fest. With goals including the usual rescue the hostages or diffuse the bomb type missions, the game play is now further enhanced by the inclusion of physics, new sounds and extra graphical might, all thanks to the Source™ engine.
As well as graphical enhancements, Counter-Strike: Source also features a number of additional player skins and map enhancements thanks to game updates and the developer community.
End-user System Requirements: (Minimum)
End-user System Requirements: (Recommended)
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